FANDOM


(added tutorial, more tasks)
m (*beautify*)
Line 3: Line 3:
   
 
==Tutorial tasks==
 
==Tutorial tasks==
+
{| class="article-table"
{| style="width:100%"
 
 
|-
 
|-
! rowspan="2" style="text-align: center; background-color:#3A3939;" | Task
+
! rowspan="2" style="background-color: rgb(58, 57, 57);"| Task
! colspan="3" style="text-align: center;background-color:#3A3939;" | Reward
+
! colspan="3" style="background-color: rgb(58, 57, 57);"| Reward
 
|-
 
|-
! style="width: 120px; text-align: center;background-color:#3A3939" | Metal [[File:Metal.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Metal [[File:Metal.png]]
! style="width: 120px; text-align: center;background-color:#3A3939" | Polymer [[File:Polymers.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Polymer [[File:Polymers.png]]
! style="width: 120px; text-align: center;background-color:#3A3939" | Radium [[File:Radium.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Radium [[File:Radium.png]]
 
|-
 
|-
| Build a metal mine
+
! Build a metal mine
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
 
|-
 
|-
| Build a polymer mine
+
! Build a polymer mine
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
 
|-
 
|-
| Build a metal mine
+
! Build a metal mine
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
| style="text-align: center;"| 100
+
| 100
 
|-
 
|-
| Build a lab
+
! Build a lab
| style="text-align: center;"| 1000
+
| 1000
| style="text-align: center;"| 1200
+
| 1200
| style="text-align: center;"| 1000
+
| 1000
 
|-
 
|-
| Research fighter
+
! Research fighter
| colspan="3" style="text-align: center;"|18 fighters
+
| colspan="3"|18 fighters
 
|-
 
|-
| Build a shipyard
+
! Build a shipyard
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
 
|-
 
|-
| Attack an anamoly lv0 (auto spawned near system)
+
! Attack an anamoly lv0
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
 
|-
 
|-
| Research engineering spaceship
+
! Research engineering spaceship
| colspan="3" style="text-align: center;"| 6 engineering spaceships
+
| colspan="3"| 6 engineering spaceships
 
|-
 
|-
| Harvest a comet lv0 (auto spawned near system)
+
! Harvest a comet lv0
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 500
+
| 500
 
|-
 
|-
| Build a Planetary Control Center
+
! Build a Planetary Control Center
| style="text-align: center;"| 600
+
| 600
| style="text-align: center;"| 600
+
| 600
| style="text-align: center;"| 400
+
| 400
 
|-
 
|-
| Build a Hyperspace Scanner
+
! Build a Hyperspace Scanner
| style="text-align: center;"| 500
+
| 500
| style="text-align: center;"| 600
+
| 600
| style="text-align: center;"| 500
+
| 500
 
|-
 
|-
| Research Unmanned Platform
+
! Research Unmanned Platform
| colspan="3" style="text-align: center;"| 20 Platforms
+
| colspan="3"| 20 Platforms
 
|-
 
|-
| Build an Undercover base
+
! Build an Undercover base
| style="text-align: center;"| 1000
+
| 1000
| style="text-align: center;"| 1200
+
| 1200
| style="text-align: center;"| 1000
+
| 1000
 
|-
 
|-
| Set tactics to "Hide"
+
! Set tactics to "Hide"
| style="text-align: center;"| 1000
+
| 1000
| style="text-align: center;"| 1200
+
| 1200
| style="text-align: center;"| 1000
+
| 1000
 
|-
 
|-
| Build a Cache
+
! Build a Cache
| style="text-align: center;"| 1000
+
| 1000
| style="text-align: center;"| 1200
+
| 1200
| style="text-align: center;"| 1000
+
| 1000
 
|-
 
|-
| colspan="4" style="text-align: center;"| -end of tutorial-
+
| colspan="4" style="text-align: center;"| --end of tutorial--
 
|}
 
|}
==Main story line==
+
{|
+
==Main story line tasks==
  +
{| class="article-table"
 
|-
 
|-
 
! rowspan="2" style="width: 120px; background-color: rgb(58, 57, 57);"| Name
 
! rowspan="2" style="width: 120px; background-color: rgb(58, 57, 57);"| Name
Line 98: Line 98:
 
| "Our radars have detected systems full of asteroids. Send a group of spaceships to explore them."
 
| "Our radars have detected systems full of asteroids. Send a group of spaceships to explore them."
 
| Launch a successful attack against an asteroid system with a threat level of 0
 
| Launch a successful attack against an asteroid system with a threat level of 0
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 2.000
+
| 2.000
 
|-
 
|-
 
! Asteroid Systems
 
! Asteroid Systems
 
| "You need to explore an asteroid system with a threat level of 1. Some enemy ships might be waiting for you, so take at least 8 Fighters."
 
| "You need to explore an asteroid system with a threat level of 1. Some enemy ships might be waiting for you, so take at least 8 Fighters."
 
| Launch a successful attack against an asteroid system with a threat level of 1
 
| Launch a successful attack against an asteroid system with a threat level of 1
| style="text-align: center;" | 3.000
+
| 3.000
| style="text-align: center;" | 3.000
+
| 3.000
| style="text-align: center;" | 2.500
+
| 2.500
 
|-
 
|-
 
! Hyperspace Scanner
 
! Hyperspace Scanner
 
| "The scanner will let us collect data about the amount of enemy units and resources in asteroid systems. It will also let us detect hyperspace anomalies near our system."
 
| "The scanner will let us collect data about the amount of enemy units and resources in asteroid systems. It will also let us detect hyperspace anomalies near our system."
 
| Build a level 4 Hyperspace Scanner
 
| Build a level 4 Hyperspace Scanner
| style="text-align: center;" | 5.000
+
| 5.000
| style="text-align: center;" | 5.000
+
| 5.000
| style="text-align: center;" | 4.000
+
| 4.000
 
|-
 
|-
 
! Asteroid Systems
 
! Asteroid Systems
 
| "We have to continue exploring asteroid systems to learn more about the past of this galaxy. Some enemy ships might be waiting for you, so take at least 12 Fighters."
 
| "We have to continue exploring asteroid systems to learn more about the past of this galaxy. Some enemy ships might be waiting for you, so take at least 12 Fighters."
 
| Launch a successful attack against an asteroid system with a threat level of 2
 
| Launch a successful attack against an asteroid system with a threat level of 2
| style="text-align: center;" | 6.000
+
| 6.000
| style="text-align: center;" | 6.000
+
| 6.000
| style="text-align: center;" | 4.000
+
| 4.000
 
|-
 
|-
 
! Subspatial Scanner of the Ancients
 
! Subspatial Scanner of the Ancients
 
| "High energy emissions occur near anomalies. To forecast exactly when will the next one occur and to make sure our course is safe, we need to research the Subspatial Scanner of the Ancients technology."
 
| "High energy emissions occur near anomalies. To forecast exactly when will the next one occur and to make sure our course is safe, we need to research the Subspatial Scanner of the Ancients technology."
 
| Research the Subspatial Scanner of the Ancients technology
 
| Research the Subspatial Scanner of the Ancients technology
| style="text-align: center;" | 8.000
+
| 8.000
| style="text-align: center;" | 8.000
+
| 8.000
| style="text-align: center;" | 8.000
+
| 8.000
 
|-
 
|-
 
! Space Anomalies
 
! Space Anomalies
 
| "We should explore one of the space anomalies detected by the scanner; we might find some useful information there."
 
| "We should explore one of the space anomalies detected by the scanner; we might find some useful information there."
 
| Send your fleet to a space anomaly with a threat level of 1
 
| Send your fleet to a space anomaly with a threat level of 1
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 2.500
+
| 2.500
 
|-
 
|-
! rowspan="2" | Space Anomalies
+
! rowspan="2"| Space Anomalies
 
| rowspan="2" | "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there."
 
| rowspan="2" | "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there."
 
| rowspan="2" | Send your fleet to a space anomaly with a threat level of 2 or 3
 
| rowspan="2" | Send your fleet to a space anomaly with a threat level of 2 or 3
| style="text-align: center;" | 8.000
+
| 8.000
| style="text-align: center;" | 8.000
+
| 8.000
| style="text-align: center;" | 8.000
+
| 8.000
 
|-
 
|-
| colspan="3" style="text-align: center;" | Additional rewards: 3x Fighter, 4x Colony Ship, 1x Frigate
+
| colspan="3" style="text-align: center;"| Additional rewards: 3x Fighter, 4x Colony Ship, 1x Frigate
 
|-
 
|-
 
! Space Anomalies
 
! Space Anomalies
 
| "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there."
 
| "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there."
 
| Launch a successful attack against a space anomaly with a threat level of 4 or 5
 
| Launch a successful attack against a space anomaly with a threat level of 4 or 5
| style="text-align: center;" | 12.000
+
| 12.000
| style="text-align: center;" | 12.000
+
| 12.000
| style="text-align: center;" | 12.000
+
| 12.000
 
|-
 
|-
 
! Space Anomalies
 
! Space Anomalies
 
| "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination."
 
| "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination."
 
| Launch a successful attack against a space anomaly with a threat level of 6 or 7
 
| Launch a successful attack against a space anomaly with a threat level of 6 or 7
| style="text-align: center;" | 20.000
+
| 20.000
| style="text-align: center;" | 20.000
+
| 20.000
| style="text-align: center;" | 20.000
+
| 20.000
 
|-
 
|-
 
! Space Anomalies
 
! Space Anomalies
 
| "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination."
 
| "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination."
 
| Launch a successful attack against a space anomaly with a threat level of 8 or 9
 
| Launch a successful attack against a space anomaly with a threat level of 8 or 9
| style="text-align: center;" | 40.000
+
| 40.000
| style="text-align: center;" | 40.000
+
| 40.000
| style="text-align: center;" | 40.000
+
| 40.000
 
|-
 
|-
 
! System of the Ancients
 
! System of the Ancients
 
| "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination."
 
| "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination."
 
| Launch a successful attack against a system of the Ancients with a threat level of 10 or 11
 
| Launch a successful attack against a system of the Ancients with a threat level of 10 or 11
| style="text-align: center;" | 80.000
+
| 80.000
| style="text-align: center;" | 80.000
+
| 80.000
| style="text-align: center;" | 80.000
+
| 80.000
 
|-
 
|-
 
! System of the Ancients
 
! System of the Ancients
 
| "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination."
 
| "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination."
 
| Launch a successful attack against a system of the Ancients with a threat level of 12 or 13
 
| Launch a successful attack against a system of the Ancients with a threat level of 12 or 13
| style="text-align: center;" | 160.000
+
| 160.000
| style="text-align: center;" | 160.000
+
| 160.000
| style="text-align: center;" | 160.000
+
| 160.000
 
|-
 
|-
 
! System of the Ancients
 
! System of the Ancients
 
| "Reconnaissance of the Ancients' systems will give us more information about their war with the Unknown."
 
| "Reconnaissance of the Ancients' systems will give us more information about their war with the Unknown."
 
| Launch a successful attack against a system of the Ancients with a threat level of 14
 
| Launch a successful attack against a system of the Ancients with a threat level of 14
| style="text-align: center;" | 320.000
+
| 320.000
| style="text-align: center;" | 320.000
+
| 320.000
| style="text-align: center;" | 320.000
+
| 320.000
 
|}
 
|}
   
==Resource gathering==
+
==Resource gathering tasks==
   
{|
+
{| class="article-table"
 
|-
 
|-
! rowspan="2" style="width: 160px; background-color: rgb(58, 57, 57);" | Name
+
! rowspan="2" style="width: 160px; background-color: rgb(58, 57, 57);"| Name
! rowspan="2" style="background-color: rgb(58, 57, 57);" | Description
+
! rowspan="2" style="background-color: rgb(58, 57, 57);"| Description
! colspan="3" style="background-color: rgb(58, 57, 57);" | Reward
+
! colspan="3" style="background-color: rgb(58, 57, 57);"| Reward
 
|-
 
|-
! style="width: 80px; background-color: rgb(58, 57, 57);" | Metal
+
! style="width: 80px; background-color: rgb(58, 57, 57);"| Metal
! style="width: 80px; background-color: rgb(58, 57, 57);" | Polymer
+
! style="width: 80px; background-color: rgb(58, 57, 57);"| Polymer
! style="width: 80px; background-color: rgb(58, 57, 57);" | Radium
+
! style="width: 80px; background-color: rgb(58, 57, 57);"| Radium
 
|-
 
|-
! style="text-align: left;"| Level 1 resource facilities
+
! Level 1 resource facilities
 
| Build three Metal Mines, three Polymer Synthesizers, and two Radium Plants.
 
| Build three Metal Mines, three Polymer Synthesizers, and two Radium Plants.
| style="text-align: center;" | 600
+
| 600
| style="text-align: center;" | 600
+
| 600
| style="text-align: center;" | 450
+
| 450
 
|-
 
|-
! style="text-align: left;"| Level 2 resource facilities
+
! Level 2 resource facilities
 
| Upgrade each resource facility to level 2.
 
| Upgrade each resource facility to level 2.
| style="text-align: center;" | 1.000
+
| 1.000
| style="text-align: center;" | 1.000
+
| 1.000
| style="text-align: center;" | 700
+
| 700
 
|-
 
|-
! style="text-align: left;"| Level 3 resource facilities
+
! Level 3 resource facilities
 
| Upgrade each resource facility to level 3.
 
| Upgrade each resource facility to level 3.
| style="text-align: center;" | 2.200
+
| 2.200
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 1.700
+
| 1.700
 
|-
 
|-
! style="text-align: left;"| Level 4 resource facilities
+
! Level 4 resource facilities
 
| Upgrade each resource facility to level 4.
 
| Upgrade each resource facility to level 4.
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 2.500
+
| 2.500
| style="text-align: center;" | 1.700
+
| 1.700
 
|-
 
|-
! style="text-align: left;"| Level 5 resource facilities
+
! Level 5 resource facilities
 
| Upgrade each resource facility to level 5.
 
| Upgrade each resource facility to level 5.
| style="text-align: center;" | 4.200
+
| 4.200
| style="text-align: center;" | 4.200
+
| 4.200
| style="text-align: center;" | 3.000
+
| 3.000
 
|-
 
|-
! style="text-align: left;"| Level 6 resource facilities
+
! Level 6 resource facilities
 
| Upgrade each resource facility to level 6.
 
| Upgrade each resource facility to level 6.
| style="text-align: center;" | 5.600
+
| 5.600
| style="text-align: center;" | 5.600
+
| 5.600
| style="text-align: center;" | 3.000
+
| 3.000
 
|-
 
|-
! style="text-align: left;"| Level 7 resource facilities
+
! Level 7 resource facilities
 
| Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 7.
 
| Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 7.
| style="text-align: center;" | 7.500
+
| 7.500
| style="text-align: center;" | 7.500
+
| 7.500
| style="text-align: center;" | 4.000
+
| 4.000
 
|-
 
|-
! style="text-align: left;"| Level 8 resource facilities
+
! Level 8 resource facilities
 
| Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 8.
 
| Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 8.
| style="text-align: center;" | 10.000
+
| 10.000
| style="text-align: center;" | 10.000
+
| 10.000
| style="text-align: center;" | 5.000
+
| 5.000
 
|-
 
|-
 
| colspan="5" style="text-align: center;" | (end of chain)
 
| colspan="5" style="text-align: center;" | (end of chain)
 
|}
 
|}
   
==Ship Building==
+
==Ship Building tasks==
   
{| style="width:100%;"
+
{| class="article-table"
 
|-
 
|-
! rowspan="2" style="text-align: center; background-color: rgb(58, 57, 57)" | Task
+
! rowspan="2" style="background-color: rgb(58, 57, 57);"| Task
! colspan="3" style="text-align: center; background-color: rgb(58, 57, 57)" | Reward
+
! colspan="3" style="background-color: rgb(58, 57, 57);"| Reward
 
|-
 
|-
! style="width: 120px; text-align: center; background-color: rgb(58, 57, 57)" | Metal [[File:Metal.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Metal [[File:Metal.png]]
! style="width: 120px; text-align: center; background-color: rgb(58, 57, 57)" | Polymer [[File:Polymers.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Polymer [[File:Polymers.png]]
! style="width: 120px; text-align: center; background-color: rgb(58, 57, 57)" | Radium [[File:Radium.png]]
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Radium [[File:Radium.png]]
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" |
+
! style="text-align: left;" | Fighters to build: 36
Fighters to build: 36
+
| 1200
| style="text-align: center;" | 1200
+
| 1200
| style="text-align: center;" | 1200
+
| 2000
| style="text-align: center;" | 2000
 
 
|-
 
|-
| style="text-align: left;" |
+
! style="text-align: left;" | Fighters to build: 900
Fighters to build: 900
+
| 10000
| style="text-align: center;" | 10000
+
| 10000
| style="text-align: center;" | 10000
+
| 15000
| style="text-align: center;" | 15000
 
 
|-
 
|-
| style="text-align: left;" | Fighters to build: 4500
+
! style="text-align: left;" | Fighters to build: 4500
| style="text-align: center;" | 50000
+
| 50000
| style="text-align: center;" | 50000
+
| 50000
| style="text-align: center;" | 75000
+
| 75000
 
|-
 
|-
| style="text-align: left;" | Fighters to build: 18000
+
! style="text-align: left;" | Fighters to build: 18000
| style="text-align: center;" | 200000
+
| 200000
| style="text-align: center;" | 200000
+
| 200000
| style="text-align: center;" | 300000
+
| 300000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 10
+
! style="text-align: left;" | Frigates to build: 10
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 2800
+
| 2800
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 50
+
! style="text-align: left;" | Frigates to build: 50
| style="text-align: center;" | 5000
+
| 5000
| style="text-align: center;" | 5000
+
| 5000
| style="text-align: center;" | 5000
+
| 5000
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 250
+
! style="text-align: left;" | Frigates to build: 250
| style="text-align: center;" | 25000
+
| 25000
| style="text-align: center;" | 25000
+
| 25000
| style="text-align: center;" | 25000
+
| 25000
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 1250
+
! style="text-align: left;" | Frigates to build: 1250
| style="text-align: center;" | 12500
+
| 12500
| style="text-align: center;" | 12500
+
| 12500
| style="text-align: center;" | 12500
+
| 12500
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 1500
+
! style="text-align: left;" | Frigates to build: 1500
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Frigates to build: 5000
+
! style="text-align: left;" | Frigates to build: 5000
| style="text-align: center;" | 500000
+
| 500000
| style="text-align: center;" | 500000
+
| 500000
| style="text-align: center;" | 500000
+
| 500000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Unmanned Platforms to build: 25
+
! style="text-align: left;" | Unmanned Platforms to build: 25
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 2800
+
| 2800
 
|-
 
|-
| style="text-align: left;" | Unmanned Platforms to build: 600
+
! style="text-align: left;" | Unmanned Platforms to build: 600
| style="text-align: center;" | 4000
+
| 4000
| style="text-align: center;" | 4000
+
| 4000
| style="text-align: center;" | 4000
+
| 4000
 
|-
 
|-
| style="text-align: left;" | Unmanned Platforms to build: 12500
+
! style="text-align: left;" | Unmanned Platforms to build: 12500
| style="text-align: center;" | 200000
+
| 200000
| style="text-align: center;" | 200000
+
| 200000
| style="text-align: center;" | 200000
+
| 200000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 25
+
! style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 25
| style="text-align: center;" | 5600
+
| 5600
| style="text-align: center;" | 5600
+
| 5600
| style="text-align: center;" | 5600
+
| 5600
 
|-
 
|-
| style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 125
+
! style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 125
| style="text-align: center;" | 10000
+
| 10000
| style="text-align: center;" | 10000
+
| 10000
| style="text-align: center;" | 10000
+
| 10000
 
|-
 
|-
| style="text-align: left;" | Unmanned Platforms, Mod 2 to build: 600
+
! style="text-align: left;" | Unmanned Platforms, Mod 2 to build: 600
| style="text-align: center;" | 20000
+
| 20000
| style="text-align: center;" | 20000
+
| 20000
| style="text-align: center;" | 20000
+
| 20000
 
|-
 
|-
| style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 1000
+
! style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 1000
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 3000
+
! style="text-align: left;" | Unmanned Platfroms, Mod.2 to build: 3000
| style="text-align: center;" | 100000
+
| 100000
| style="text-align: center;" | 100000
+
| 100000
| style="text-align: center;" | 100000
+
| 100000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Destroyers to build: 2
+
! style="text-align: left;" | Destroyers to build: 2
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 2800
+
| 2800
| style="text-align: center;" | 4000
+
| 4000
 
|-
 
|-
| style="text-align: left;" | Destroyers to build: 8
+
! style="text-align: left;" | Destroyers to build: 8
| style="text-align: center;" | 4000
+
| 4000
| style="text-align: center;" | 4000
+
| 4000
| style="text-align: center;" | 6000
+
| 6000
 
|-
 
|-
| style="text-align: left;" | Destroyers to build: 40
+
! style="text-align: left;" | Destroyers to build: 40
| style="text-align: center;" | 10000
+
| 10000
| style="text-align: center;" | 10000
+
| 10000
| style="text-align: center;" | 60000
+
| 60000
 
|-
 
|-
| style="text-align: left;" | Destroyers to build: 200
+
! style="text-align: left;" | Destroyers to build: 200
| style="text-align: center;" | 50000
+
| 50000
| style="text-align: center;" | 50000
+
| 50000
| style="text-align: center;" | 75000
+
| 75000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Bombers to build: 1
+
! style="text-align: left;" | Bombers to build: 1
| style="text-align: center;" | 4000
+
| 4000
| style="text-align: center;" | 3000
+
| 3000
| style="text-align: center;" | 5000
+
| 5000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
| style="text-align: center;" | --
+
| --
 
|-
 
|-
| style="text-align: left;" | Heavy Cruisers to build: 1
+
! style="text-align: left;" | Heavy Cruisers to build: 1
| style="text-align: center;" | 3000
+
| 3000
| style="text-align: center;" | 3000
+
| 3000
| style="text-align: center;" | 5000
+
| 5000
 
|-
 
|-
 
| colspan="5" style="text-align: center;" | (Incomplete)
 
| colspan="5" style="text-align: center;" | (Incomplete)
 
|}
 
|}
   
==Development==
+
==Development tasks==
   
{| style="width:100%"
+
{| class="article-table"
 
|-
 
|-
! rowspan="2" style="text-align: center; background-color:#3A3939;" | Task
+
! rowspan="2" style="background-color: rgb(58, 57, 57);"| Task
! colspan="3" style="text-align: center;background-color:#3A3939;" | Reward
+
! colspan="3" style="background-color: rgb(58, 57, 57);"| Reward
|-
 
! style="width: 120px; text-align: center;background-color:#3A3939" | Metal [[File:Metal.png]]
 
! style="width: 120px; text-align: center;background-color:#3A3939" | Polymer [[File:Polymers.png]]
 
! style="width: 120px; text-align: center;background-color:#3A3939" | Radium [[File:Radium.png]]
 
 
|-
 
|-
| style="text-align: left;" | Level 5 Planetary Colony
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Metal [[File:Metal.png]]
| style="text-align: center;" | 1300
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Polymer [[File:Polymers.png]]
| style="text-align: center;" | 1600
+
! style="width: 120px; background-color: rgb(58, 57, 57);"| Radium [[File:Radium.png]]
| style="text-align: center;" | 900
 
 
|-
 
|-
| style="text-align: left;" | Level 6 Planetary Colony
+
! style="text-align: left;" | Level 5 Planetary Colony
| style="text-align: center;" | 1500
+
| 1300
| style="text-align: center;" | 2000
+
| 1600
| style="text-align: center;" |
+
| 900
1100
 
 
|-
 
|-
| style="text-align: left;" |Population size to reach: 300
+
! style="text-align: left;" | Level 6 Planetary Colony
| style="text-align: center;" | 3500
+
| 1500
| style="text-align: center;" | 3500
+
| 2000
| style="text-align: center;" | 3500
+
| style="text-align: center;" |
  +
<p style="text-align: left;">1100</p>
 
|-
 
|-
| style="text-align: left;" |
+
! style="text-align: left;" |Population size to reach: 300
Population size to reach: 600
+
| 3500
| style="text-align: center;" | 4000
+
| 3500
| style="text-align: center;" | 4000
+
| 3500
| style="text-align: center;" | 4000
 
 
|-
 
|-
| style="text-align: left;" |
+
! style="text-align: left;" |
Population size to reach: 5000
+
population size to reach: 600
| style="text-align: center;" | 13000
+
| 4000
| style="text-align: center;" | 13000
+
| 4000
| style="text-align: center;" | 13000
+
| 4000
 
|-
 
|-
| style="text-align: left;" | Population size to reach: 10000
+
! style="text-align: left;" |
| style="text-align: center;" | 25000
+
population size to reach: 5000
| style="text-align: center;" | 25000
+
| 13000
| style="text-align: center;" | 25000
+
| 13000
  +
| 13000
 
|-
 
|-
| style="text-align: left;" | Population size to reach: 20000
+
! style="text-align: left;" | Population size to reach: 10000
| style="text-align: center;" | 50000
+
| 25000
| style="text-align: center;" | 50000
+
| 25000
| style="text-align: center;" | 50000
+
| 25000
 
|-
 
|-
| style="text-align: left;" | Population size to reach: 40000
+
! style="text-align: left;" | Population size to reach: 20000
| style="text-align: center;" | 100000
+
| 50000
| style="text-align: center;" | 100000
+
| 50000
| style="text-align: center;" | 100000
+
| 50000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | Population size to reach: 40000
| style="text-align: center;" | --
+
| 100000
| style="text-align: center;" | --
+
| 100000
| style="text-align: center;" | --
+
| 100000
 
|-
 
|-
| style="text-align: left;" | Level 3 Military Academy
+
! style="text-align: left;" | --
| style="text-align: center;" | 800
+
| --
| style="text-align: center;" | 600
+
| --
| style="text-align: center;" | 500
+
| --
 
|-
 
|-
| style="text-align: left;" | Level 4 Military Academy
+
! style="text-align: left;" | Level 3 Military Academy
| style="text-align: center;" | 1200
+
| 800
| style="text-align: center;" | 900
+
| 600
| style="text-align: center;" | 800
+
| 500
 
|-
 
|-
| style="text-align: left;" | Number of pilots to reach: 100
+
! style="text-align: left;" | Level 4 Military Academy
| style="text-align: center;" | 2000
+
| 1200
| style="text-align: center;" | 2000
+
| 900
| style="text-align: center;" | 2000
+
| 800
 
|-
 
|-
| style="text-align: left;" | Number of pilots to reach: 1600
+
! style="text-align: left;" | Number of pilots to reach: 100
| style="text-align: center;" | 10000
+
| 2000
| style="text-align: center;" | 10000
+
| 2000
| style="text-align: center;" | 10000
+
| 2000
 
|-
 
|-
| style="text-align: left;" | Number of pilots to reach: 3200
+
! style="text-align: left;" | Number of pilots to reach: 1600
| style="text-align: center;" | 20000
+
| 10000
| style="text-align: center;" | 20000
+
| 10000
| style="text-align: center;" | 20000
+
| 10000
 
|-
 
|-
| style="text-align: left;" | Number of pilots to reach: 6400
+
! style="text-align: left;" | Number of pilots to reach: 3200
| style="text-align: center;" | 40000
+
| 20000
| style="text-align: center;" | 40000
+
| 20000
| style="text-align: center;" | 40000
+
| 20000
 
|-
 
|-
| style="text-align: left;" | Number of pilots to reach: 13000
+
! style="text-align: left;" | Number of pilots to reach: 6400
| style="text-align: center;" | 80000
+
| 40000
| style="text-align: center;" | 80000
+
| 40000
| style="text-align: center;" | 80000
+
| 40000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | Number of pilots to reach: 13000
| style="text-align: center;" | --
+
| 80000
| style="text-align: center;" | --
+
| 80000
| style="text-align: center;" | --
+
| 80000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 2
+
! style="text-align: left;" | --
| style="text-align: center;" | 1000
+
| --
| style="text-align: center;" | 1000
+
| --
| style="text-align: center;" | 1000
+
| --
 
|-
 
|-
| style="text-align: left;" | Advance to science level 3
+
! style="text-align: left;" | Advance to science level 2
| style="text-align: center;" | --
+
| 1000
| style="text-align: center;" | --
+
| 1000
| style="text-align: center;" | --
+
| 1000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 4
+
! style="text-align: left;" | Advance to science level 3
| style="text-align: center;" | 8000
+
| --
| style="text-align: center;" | 8000
+
| --
| style="text-align: center;" | 8000
+
| --
 
|-
 
|-
| style="text-align: left;" | Advance to science level 5
+
! style="text-align: left;" | Advance to science level 4
| style="text-align: center;" | 16000
+
| 8000
| style="text-align: center;" | 16000
+
| 8000
| style="text-align: center;" | 16000
+
| 8000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 6
+
! style="text-align: left;" | Advance to science level 5
| style="text-align: center;" | 32000
+
| 16000
| style="text-align: center;" | 32000
+
| 16000
| style="text-align: center;" | 32000
+
| 16000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 7
+
! style="text-align: left;" | Advance to science level 6
| style="text-align: center;" | 64000
+
| 32000
| style="text-align: center;" | 64000
+
| 32000
| style="text-align: center;" | 64000
+
| 32000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 8
+
! style="text-align: left;" | Advance to science level 7
| style="text-align: center;" | --
+
| 64000
| style="text-align: center;" | --
+
| 64000
| style="text-align: center;" | --
+
| 64000
 
|-
 
|-
| style="text-align: left;" | Advance to science level 9
+
! style="text-align: left;" | Advance to science level 8
| style="text-align: center;" | 250000
+
| --
| style="text-align: center;" | 250000
+
| --
| style="text-align: center;" | 250000
+
| --
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | Advance to science level 9
| style="text-align: center;" | --
+
| 250000
| style="text-align: center;" | --
+
| 250000
| style="text-align: center;" | --
+
| 250000
 
|-
 
|-
| style="text-align: left;" | Build a Commercial Dock
+
! style="text-align: left;" | --
| style="text-align: center;" | 1000
+
| --
| style="text-align: center;" | 1000
+
| --
| style="text-align: center;" | 700
+
| --
 
|-
 
|-
| style="text-align: left;" | Shipyards of level 3
+
! style="text-align: left;" | Build a Commercial Dock
| style="text-align: center;" | 2000
+
| 1000
| style="text-align: center;" | 2000
+
| 1000
| style="text-align: center;" | 3000
+
| 700
 
|-
 
|-
| style="text-align: left;" | Commercial Dock of level 5
+
! style="text-align: left;" | Shipyards of level 3
| style="text-align: center;" | 2000
+
| 2000
| style="text-align: center;" | 2000
+
| 2000
| style="text-align: center;" | 1500
+
| 3000
 
|-
 
|-
| style="text-align: left;" | Shipyard of level 8
+
! style="text-align: left;" | Commercial Dock of level 5
| colspan="3" style="text-align: center;" | Bonus activation "Commander+"
+
| 2000
  +
| 2000
  +
| 1500
 
|-
 
|-
| style="text-align: left;" | Commercial dock of level 8
+
! style="text-align: left;" | Shipyard of level 8
| colspan="3" style="text-align: center;" | Bonus activation "Economy+"
+
| colspan="3"| Bonus activation "Commander+"
 
|-
 
|-
| style="text-align: left;" | Shipyard of level 10
+
! style="text-align: left;" | Commercial dock of level 8
| colspan="3" style="text-align: center;" | Bonus activation "Commander+"
+
| colspan="3"| Bonus activation "Economy+"
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | Shipyard of level 10
| style="text-align: center;" | --
+
| colspan="3"| Bonus activation "Commander+"
| style="text-align: center;" | --
 
| style="text-align: center;" | --
 
 
|-
 
|-
| style="text-align: left;" | Upgrade lab to level 2
+
! style="text-align: left;" | --
| style="text-align: center;" | 1300
+
| --
| style="text-align: center;" | 1500
+
| --
| style="text-align: center;" |
+
| --
1300
 
 
|-
 
|-
| style="text-align: left;" | Upgrade lab to level 3
+
! style="text-align: left;" | Upgrade lab to level 2
| style="text-align: center;" | 1700
+
| 1300
| style="text-align: center;" | 2000
+
| 1500
| style="text-align: center;" | 1700
+
| style="text-align: center;" |
  +
<p style="text-align: left;">1300</p>
 
|-
 
|-
| style="text-align: left;" | Upgrade lab to level 4
+
! style="text-align: left;" | Upgrade lab to level 3
| style="text-align: center;" | 2100
+
| 1700
| style="text-align: center;" | 2500
+
| 2000
| style="text-align: center;" | 2100
+
| 1700
 
|-
 
|-
| style="text-align: left;" | Upgrade lab to level 5
+
! style="text-align: left;" | Upgrade lab to level 4
| style="text-align: center;" | 2500
+
| 2100
| style="text-align: center;" | 3000
+
| 2500
| style="text-align: center;" | 2500
+
| 2100
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 38 SP
+
! style="text-align: left;" | Upgrade lab to level 5
| style="text-align: center;" | 3500
+
| 2500
| style="text-align: center;" | 3500
+
| 3000
| style="text-align: center;" | 3500
+
| 2500
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 60 SP
+
! style="text-align: left;" | Accelerate research to 38 SP
| style="text-align: center;" | 4000
+
| 3500
| style="text-align: center;" | 4000
+
| 3500
| style="text-align: center;" | 4000
+
| 3500
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 120 SP
+
! style="text-align: left;" | Accelerate research to 60 SP
| style="text-align: center;" | 4500
+
| 4000
| style="text-align: center;" | 4500
+
| 4000
| style="text-align: center;" | 4500
+
| 4000
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 240 SP
+
! style="text-align: left;" | Accelerate research to 120 SP
| style="text-align: center;" | 5600
+
| 4500
| style="text-align: center;" | 5600
+
| 4500
| style="text-align: center;" | 5600
+
| 4500
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 500 SP
+
! style="text-align: left;" | Accelerate research to 240 SP
| style="text-align: center;" | 12000
+
| 5600
| style="text-align: center;" | 12000
+
| 5600
| style="text-align: center;" | 12000
+
| 5600
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 1000SP
+
! style="text-align: left;" | Accelerate research to 500 SP
| style="text-align: center;" | 24000
+
| 12000
| style="text-align: center;" | 24000
+
| 12000
| style="text-align: center;" | 24000
+
| 12000
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 2000 SP
+
! style="text-align: left;" | Accelerate research to 1000SP
| style="text-align: center;" | 48000
+
| 24000
| style="text-align: center;" | 48000
+
| 24000
| style="text-align: center;" | 48000
+
| 24000
 
|-
 
|-
| style="text-align: left;" | Accelerate research to 160000 SP
+
! style="text-align: left;" | Accelerate research to 2000 SP
| style="text-align: center;" | 400000
+
| 48000
| style="text-align: center;" | 400000
+
| 48000
| style="text-align: center;" | 400000
+
| 48000
 
|-
 
|-
| style="text-align: left;" | --
+
! style="text-align: left;" | Accelerate research to 160000 SP
| style="text-align: center;" | --
+
| 400000
| style="text-align: center;" | --
+
| 400000
| style="text-align: center;" | --
+
| 400000
 
|-
 
|-
 
| colspan="5" style="text-align: center;" | (Incomplete)
 
| colspan="5" style="text-align: center;" | (Incomplete)

Revision as of 04:45, October 26, 2015

There is a large number of "tasks" given to the player. Initially these serve mostly as a way to get to know how the game works, later on they turn into "ever more, ever bigger" incentives to keep improving. The following is an incomplete list of these tasks. An attempt has been made to group them into chains, where fulfilling one task unlocks the next, but this may be imperfect.

Tutorial tasks

Task Reward
Metal Metal Polymer Polymers Radium Radium
Build a metal mine 100 100 100
Build a polymer mine 100 100 100
Build a metal mine 100 100 100
Build a lab 1000 1200 1000
Research fighter 18 fighters
Build a shipyard 500 500 500
Attack an anamoly lv0 500 500 500
Research engineering spaceship 6 engineering spaceships
Harvest a comet lv0 500 500 500
Build a Planetary Control Center 600 600 400
Build a Hyperspace Scanner 500 600 500
Research Unmanned Platform 20 Platforms
Build an Undercover base 1000 1200 1000
Set tactics to "Hide" 1000 1200 1000
Build a Cache 1000 1200 1000
--end of tutorial--

Main story line tasks

Name Plot Synopsis Description Reward
Metal Polymer Radium
Asteroid Systems "Our radars have detected systems full of asteroids. Send a group of spaceships to explore them." Launch a successful attack against an asteroid system with a threat level of 0 2.500 2.500 2.000
Asteroid Systems "You need to explore an asteroid system with a threat level of 1. Some enemy ships might be waiting for you, so take at least 8 Fighters." Launch a successful attack against an asteroid system with a threat level of 1 3.000 3.000 2.500
Hyperspace Scanner "The scanner will let us collect data about the amount of enemy units and resources in asteroid systems. It will also let us detect hyperspace anomalies near our system." Build a level 4 Hyperspace Scanner 5.000 5.000 4.000
Asteroid Systems "We have to continue exploring asteroid systems to learn more about the past of this galaxy. Some enemy ships might be waiting for you, so take at least 12 Fighters." Launch a successful attack against an asteroid system with a threat level of 2 6.000 6.000 4.000
Subspatial Scanner of the Ancients "High energy emissions occur near anomalies. To forecast exactly when will the next one occur and to make sure our course is safe, we need to research the Subspatial Scanner of the Ancients technology." Research the Subspatial Scanner of the Ancients technology 8.000 8.000 8.000
Space Anomalies "We should explore one of the space anomalies detected by the scanner; we might find some useful information there." Send your fleet to a space anomaly with a threat level of 1 2.500 2.500 2.500
Space Anomalies "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there." Send your fleet to a space anomaly with a threat level of 2 or 3 8.000 8.000 8.000
Additional rewards: 3x Fighter, 4x Colony Ship, 1x Frigate
Space Anomalies "We have to explore one of the space anomalies detected by the scanner; we may find some useful information there." Launch a successful attack against a space anomaly with a threat level of 4 or 5 12.000 12.000 12.000
Space Anomalies "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination." Launch a successful attack against a space anomaly with a threat level of 6 or 7 20.000 20.000 20.000
Space Anomalies "Reconnaissance of space anomalies will give us more information about the Ancients and the war that led to their extermination." Launch a successful attack against a space anomaly with a threat level of 8 or 9 40.000 40.000 40.000
System of the Ancients "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination." Launch a successful attack against a system of the Ancients with a threat level of 10 or 11 80.000 80.000 80.000
System of the Ancients "Reconnaissance of the Ancients' systems will give us more information about the war that led to their extermination." Launch a successful attack against a system of the Ancients with a threat level of 12 or 13 160.000 160.000 160.000
System of the Ancients "Reconnaissance of the Ancients' systems will give us more information about their war with the Unknown." Launch a successful attack against a system of the Ancients with a threat level of 14 320.000 320.000 320.000

Resource gathering tasks

Name Description Reward
Metal Polymer Radium
Level 1 resource facilities Build three Metal Mines, three Polymer Synthesizers, and two Radium Plants. 600 600 450
Level 2 resource facilities Upgrade each resource facility to level 2. 1.000 1.000 700
Level 3 resource facilities Upgrade each resource facility to level 3. 2.200 2.500 1.700
Level 4 resource facilities Upgrade each resource facility to level 4. 2.500 2.500 1.700
Level 5 resource facilities Upgrade each resource facility to level 5. 4.200 4.200 3.000
Level 6 resource facilities Upgrade each resource facility to level 6. 5.600 5.600 3.000
Level 7 resource facilities Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 7. 7.500 7.500 4.000
Level 8 resource facilities Upgrade three Metal Mines, three Polymer Synthesizers, and two Radium Plants to level 8. 10.000 10.000 5.000
(end of chain)

Ship Building tasks

Task Reward
Metal Metal Polymer Polymers Radium Radium
-- -- -- --
Fighters to build: 36 1200 1200 2000
Fighters to build: 900 10000 10000 15000
Fighters to build: 4500 50000 50000 75000
Fighters to build: 18000 200000 200000 300000
-- -- -- --
Frigates to build: 10 2800 2800 2800
Frigates to build: 50 5000 5000 5000
Frigates to build: 250 25000 25000 25000
Frigates to build: 1250 12500 12500 12500
Frigates to build: 1500 -- -- --
Frigates to build: 5000 500000 500000 500000
-- -- -- --
Unmanned Platforms to build: 25 2800 2800 2800
Unmanned Platforms to build: 600 4000 4000 4000
Unmanned Platforms to build: 12500 200000 200000 200000
-- -- -- --
Unmanned Platfroms, Mod.2 to build: 25 5600 5600 5600
Unmanned Platfroms, Mod.2 to build: 125 10000 10000 10000
Unmanned Platforms, Mod 2 to build: 600 20000 20000 20000
Unmanned Platfroms, Mod.2 to build: 1000 -- -- --
Unmanned Platfroms, Mod.2 to build: 3000 100000 100000 100000
-- -- -- --
Destroyers to build: 2 2800 2800 4000
Destroyers to build: 8 4000 4000 6000
Destroyers to build: 40 10000 10000 60000
Destroyers to build: 200 50000 50000 75000
-- -- -- --
Bombers to build: 1 4000 3000 5000
-- -- -- --
Heavy Cruisers to build: 1 3000 3000 5000
(Incomplete)

Development tasks

Task Reward
Metal Metal Polymer Polymers Radium Radium
Level 5 Planetary Colony 1300 1600 900
Level 6 Planetary Colony 1500 2000

1100

Population size to reach: 300 3500 3500 3500

population size to reach: 600

4000 4000 4000

population size to reach: 5000

13000 13000 13000
Population size to reach: 10000 25000 25000 25000
Population size to reach: 20000 50000 50000 50000
Population size to reach: 40000 100000 100000 100000
-- -- -- --
Level 3 Military Academy 800 600 500
Level 4 Military Academy 1200 900 800
Number of pilots to reach: 100 2000 2000 2000
Number of pilots to reach: 1600 10000 10000 10000
Number of pilots to reach: 3200 20000 20000 20000
Number of pilots to reach: 6400 40000 40000 40000
Number of pilots to reach: 13000 80000 80000 80000
-- -- -- --
Advance to science level 2 1000 1000 1000
Advance to science level 3 -- -- --
Advance to science level 4 8000 8000 8000
Advance to science level 5 16000 16000 16000
Advance to science level 6 32000 32000 32000
Advance to science level 7 64000 64000 64000
Advance to science level 8 -- -- --
Advance to science level 9 250000 250000 250000
-- -- -- --
Build a Commercial Dock 1000 1000 700
Shipyards of level 3 2000 2000 3000
Commercial Dock of level 5 2000 2000 1500
Shipyard of level 8 Bonus activation "Commander+"
Commercial dock of level 8 Bonus activation "Economy+"
Shipyard of level 10 Bonus activation "Commander+"
-- -- -- --
Upgrade lab to level 2 1300 1500

1300

Upgrade lab to level 3 1700 2000 1700
Upgrade lab to level 4 2100 2500 2100
Upgrade lab to level 5 2500 3000 2500
Accelerate research to 38 SP 3500 3500 3500
Accelerate research to 60 SP 4000 4000 4000
Accelerate research to 120 SP 4500 4500 4500
Accelerate research to 240 SP 5600 5600 5600
Accelerate research to 500 SP 12000 12000 12000
Accelerate research to 1000SP 24000 24000 24000
Accelerate research to 2000 SP 48000 48000 48000
Accelerate research to 160000 SP 400000 400000 400000
(Incomplete)

Work in progress -- more to follow

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