EMP game Wiki
(Clarify where resources are stored)
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This approach is very good at making resources available as quickly as possible on all planets in the system, but has the downside of using local storehouses very inefficiently; their capacity can go almost unused in some situations. Before starting a new system, decide whether to give each planet its own storage (using the Orbital Resource Dock only to quickly transport resources from planet to planet) or to build big Orbital Resource Docks on two or three planets (and completely skip building local storage).
 
This approach is very good at making resources available as quickly as possible on all planets in the system, but has the downside of using local storehouses very inefficiently; their capacity can go almost unused in some situations. Before starting a new system, decide whether to give each planet its own storage (using the Orbital Resource Dock only to quickly transport resources from planet to planet) or to build big Orbital Resource Docks on two or three planets (and completely skip building local storage).
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[[Category:Orbital facilities]]

Latest revision as of 02:41, 9 February 2017

Resourcedock

Resource Dock


Resource Dock

Serves as a system-wide storage for resources. It is an extremely useful structure that can be loaded and unloaded with resources without delay. Therefore, it can be used to transport resources from one planet to another within a system.

In-game Description

An Orbital Resource Dock allows some of a player's resources to be stored in orbit. One dock functions for all planets the player has in the system. This makes it unnecessary to transport resources from planet to planet. Caches don’t influence Resource Docks.

Requirements

In order to build a Resource Dock, Orbital Resource Dock research has to be finished.

No other Buildings are needed to construct a Resource Dock.

Upgrades and Production

# Metal Polymers Radium Workers Culture Time
no bonuses
Time
Module Constructions
Time
Module Constructions,
Construction Plant 10
Durability Capacity

1 2050 1600 2495 1 1 50:00 35:42 17:51 120 1800
2 2620 2050 3195 1 2 1:00:00 42:51 21:25 140 3900
3 3355 2620 4090 1 2 1:12:00 51:25 25:42 170 6500
4 4295 3355 5235 1 2 1:26:20 1:01:40 30:50 210 9600
5 5500 4295 6700 1 3 1:43:40 1:14:02 37:01 250 13200
6 7035 5500 8575 1 3 2:04:20 1:28:48 44:24 300 17600
7 9005 7035 10980 1 4 2:29:20 1:46:40 53:20 360 22800
8 11530 9005 14050 1 5 2:59:10 2:07:58 1:03:59 430 29000
9 14755 11530 17985 1 6 3:35:00 2:33:34 1:16:47 520 36400
10 18890 14755 23020 1 8 4:18:00 3:04:17 1:32:08 620 45300
11 24180 18890 29470 1 10 5:09:40 3:41:11 1:50:35 740 55800
12 30950 24180 37720 2 12 6:11:30 4:25:21 2:12:40 890 68400
13 39615 30950 48280 2 14 7:25:50 5:18:27 2:39:13 1070 83500
14 50705 39615 61800 2 18 8:55:00 6:22:08 3:11:04 1280 101400
15 64905 50705 79100 2 22 10:42:00 7:38:34 3:49:17 1540 122900
16 83075 64905 101250 2 27 12:50:20 9:10:14 4:35:07 1850 148400
17 106340 83075 129600 2 33 15:24:30 11:00:21 5:30:10 2220 179000
18 136115 106340 165890 2 40 18:29:20 13:12:22 6:36:11 2660 215400
19 174225 136115 212335 2 49 22:11:10 15:50:50 7:55:25 3190 258900
20 223005 174225 271790 2 60 1d 02:37:20 19:00:57 9:30:28 3830 310800

Total 1012150 790745 1233560 29 -- 6d 11:34:30 4d 15:07:30 2d 07:33:45 -- --

Bonuses

The following Technologies affect the properties in above table:

Note

When there are multiple Resource Docks in a single system, they are essentially treated as a single, large Resource Dock.

Resourced produced by mines or unloaded by ships are first stored in the Orbital Resource Dock. When that is full, the loot returned by ships goes to the storehouses on the planet in the innermost (lowest-numbered) orbit and resources produced by mines will be stored in storehouses on their own planet. However, when resources are consumed, they are first taken from local storehouses and only when those are empty will they be supplied by the Orbital Resource Dock.

This approach is very good at making resources available as quickly as possible on all planets in the system, but has the downside of using local storehouses very inefficiently; their capacity can go almost unused in some situations. Before starting a new system, decide whether to give each planet its own storage (using the Orbital Resource Dock only to quickly transport resources from planet to planet) or to build big Orbital Resource Docks on two or three planets (and completely skip building local storage).